

Issue though is, that I never have driven any modern tractor, thus I don't really know how the transmissions feel and operate. Or maybe better simulation of CVT transmissions. There is also the addition of automatic gearboxes like some of the modern tractors have.
FS19 MAPS DRIVER
it shifts for you and all, but thats almost an entire script on its own if it should shift like a real driver would shift. I was thinking of a "fully automatic" version, e.g. So for right now, the next thing to add is Multiplayer support. That is working, altough I am still not happy with the clutch.
FS19 MAPS MANUAL
The initial goal was to get a manual analog clutch and gears working in FS19. Thats not how its supposed to be I know).Ĭurrently I'm working on fixing the last few Multiplayer Bugs, overall the script is Multiplayer-Ready now, but it is still a big glitchy sometimes. The clutch is still not how I wanted it to be (sorry to all of you that stall their engines a lot. Whats the future for this Mod, what are the plans?
FS19 MAPS HOW TO
I will add a Tutorial on how to add transmission at a later date as right now there is still a lot up for change.

Basically, its very similar to GearboxAddon, so if you have ever added a config to a vehicle in FS17 GearboxAddon, you won't have any issues.
FS19 MAPS MOD
Just add the realManualTransmission part to the XML of your Mod and it will have the Transmission. You can find more detailed explanation of what the different XML options are in the basegameConfigs.xml :) The transmission config and all the possible options should be self explanatory if you know your way around XML. Start by looking at the sample mods and the basegameConfigs.xml. How do I add a transmission Config to a Mod? There are RMT-ready XML's in the old MR-Database. In order to use the transmission with a vehicle it has to have a transmission config. (As of right now, Fiat 1300dt, Valtra A Series and John Deere 6M) Those are basegame vehicles that I have added Transmission Configs and edited the sound of, so they have an actual load-sound.īut RMT also adds transmission configs to some of the basegame vehicles. I suggest you get the sample-mods from this repository as well to try out gearbox.

There is also an ingame Settings Menu (you have to map the key to open it) where you can toggle on automatic clutch and automatic opening of the clutch at minRPM, those are settings for people without a clutch pedal or playing on Keyboard/Controller. The key bindings related to this Mod all have the prefix RMT. All the bindings are not mapped by default so you have to go into the Key Bindings first and map all the bindings the way you like them. Just download the FS19_realManualTransmission.zip into your modfolder.

It also lacks a lot of the physics improvements Gearbox Addon had. It has less features than GearboxAddon, its also (for now) just for simulating manual transmissions, not for automatics or CVTs. It is not a conversion of GearboxAddon, its an entirely new mod. This is a manual Gearbox/Transmission mod for FS19. I try not to publish anything gamebraking but don't hate me when your game crashes. First things first, this is obviously beta.
